Julian Panetta is an Assistant Professor of Computer Science at University of California, Davis. His research interests lie primarily in the domain of physical simulation, geometry processing, and optimization-based inverse design for digital fabrication. He develops efficient computational techniques for designing physical objects that meet specific performance goals and can be directly brought into the real world using additive fabrication or CNC machines. He is especially motivated to invent algorithms empowering users to exploit these technologies’ currently untapped potentials for a broad range of applications, from professional, industrial settings to casual use.
PhD in Computer Science, 2017
New York University
BS in Computer Science, 2010
California Institute of Technology
Assistant Professor, 2020-
University of California, Davis
Postdoc, 2017-2020
École Polytechnique Fédérale de Lausanne
C++ library for high-performance topology optimization.
Simulation and inverse design for surface-based inflatables.
C++ finite element library and mesh data structure.
C++ simulation framework for elastic rods and X-Shells.
C++ library for optimizing with rotation variables.